Spells and Magic

Credits

Lead Designer: Sam Witt, with Joe Crow and Lee Hammock
Additional Design: Alexander H. MacLeod IV, August Hahn, Bevan Thomas, Bret Boyd, Brian Patterson, Chris Jones, Colin Cross, Greg Kilberger, Jim Butler, Mike Kletch, Nikkisa Christian, Paul Sudlow, R. Scott Rogers, Skeeter Green, and Spike Jones
Publisher: Dragonwing Games/Bastion Press
Website: http://www.dragonwing.net/
Purchase:
http://www.yourgamesnow.com/index.php?main_page=product_info&manufacturers_id=24&products_id=1298

Spells and Magic (3.0)

Spells and Magic

Author Sam Witt, with Joe Crow and Lee Hammock
Publisher Dragonwing Games/Bastion Press
Publish date 2002
OGL Section 15 s-m

Product Description

Spells & Magic represents a unique combination of spells, prestige classes, magic items, and schools of magical thought that are an excellent addition to any fantasy campaign setting. From the blood mage who fuels his spells with his own life force, to dragon mages that build their treasure troves, to spellsingers and everything in between, Spells & Magic has something to add to any spellcasting class.

20 New Feats

10 New Prestige Classes [Blood Mage, Dragon Mage (of which there are three types), Faerier, Reflecting Master, Jewel Mage, Soul Gem Guardian, Rune Mage, Shadetouched, Spellsinger, Totem Mage]

124 New Spells (and they're not all just for wizards and sorcerers; a number of cool bard, paladin, druid, and ranger spells await other casters)

Strange Brews (10 brews that show the effects of placing 4th-level and higher effects into potions, along with rules to make more brews)

40 New Magic Items, weapon qualities, armor qualities, and other cool tidbits.

The digital release of the book also includes all known errata, plus an index. Two version are included (one with borders and one without) for easy printing.

Product Awards: 2002 ENnies Awards Nominee: Best Interior Artwork!

Open Game Content

Updated and retagged July 15, 2011

All entries on this wiki are published under the Open Game Licence Version 1.0a. See individual entries for copy of the license and declaration of Open Game Content.