Stingchuck (-- gp; Ranged)
The material below is Open Game Content from a 3PP Source
Stingchuck: A stingchuck is a foul bag made of a humanoid’s head with the brain removed and the skull heavily scored so that it bursts open when thrown. Normally filled with biting vermin, it acts as a splash weapon. When it hits, the vermin bite and sting the target, dealing 1d6 points of damage and forcing a DC 11 Fortitude save to avoid being nauseated for 1d3 rounds. Each round a creature remains nauseated by a stingchuck, it takes 1 additional point of damage from the biting vermin. All creatures within the splash effect take 1 point of damage from the vermin but do not risk being nauseated.
| Simple Ranged Weapons | Cost | Dmg (S) | Dmg (M) | Critical | Range | Weight | Type | Special |
|---|---|---|---|---|---|---|---|---|
| Stingchuck | — | 1d3 | 1d4 | ×2 | 10 ft. | 9 lbs. | B | see text |
page revision: 1, last edited: 21 Feb 2012 02:24