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Totem
Totem feats can be selected by any character that has made peaceful contact with an animal spirit or who reveres the natural world. Druids, rangers and barbarians are the most common classes to adopt these feats although some oracles and witches do as well. A character can activate a totem a number of times per day equal to one-fourth their character level plus their Charisma modifier (minimum 1). When triggered as a swift action, the character calls into them the essence of an animal spirit for a number of rounds equal to 3 plus his Constitution modifier. In addition, each totem feat carries skill bonus relevant to the totem animal.
Each totem carries a taboo that must not been broken. If the character acts in a way that offends his animal spirit, he loses access to the benefit provided by the feat until he completes an act of attrition in the form of a minor task or quest. A character can have a number of totem feats equal to their Charisma modifier.